![]() #Age of empires 3 build order how to#This strategy game can show you how to build small towns and real empires, how to make the right decision and take care of all town needs, face emergencies, and calculate a few steps ahead. Have you ever wondered how people survived Medieval times? Do you want to see the close-to-real-life experience of living in those times? Well, fortunately, Age of Empires can provide you with such an opportunity. Here are some of the best games to get inspiration and improve writing skills. Being actively involved in the inspirational world, wandering its streets, and progressing in the plot are rare, wonderful opportunities to take an active part in the creative process. That’s why some games can even be recommended to aspiring writers. Players get mesmerized by the original approaches of those games and want to discover their own potential for creativity. When delivered well, those stories, or the ways they are told, can stay with us for a long time. Indeed, these days many games are driven to come up with memorable, unique, and beautiful stories. Not to mention how many computer games out there can inspire and motivate you to create and improve your writing skills. In addition, each game can bring new life lessons, some unique skills, or new ways of thinking into gamers’ minds. Yet, most games also teach us a lot in the process. Of course, most players have the tendency to get carried away or become addicted to the game. I'd like to add that Jannisary rushes have been the most difficult for me because skirmishers and pikemen seem to suck against them.It’s been proven again and again that computer games do more good than harm. get ironmonger card (20% gold increase) all vils to gold until I get 800 food (so I can constantly pump out vils) resource gatherer builds house and then to gold This is the build order I have been using: Your spending 350 food with less vils on food and getting 6:00? Not to mention the fact that you somehow spend 450 wood which gathers incredibly slow.Īlso, by 6:00, against any decent rusher you will be toast. I have 5 gatherers on food from the moment the game starts and I can't advance faster than early 5's. I don't see how you could possibly age up at 6:00 with this build. The issue is survive Age I/Age II, but the skirms help a lot - most people don't cavalry rush. With ten-fifteen foodies, about eight woodies, and four-five banks, you can afford to maintain ruyter production and skirmisher production quite easily. I've been able to get to Age II at a respectable six minutes, Age III around eleven. Build skirmishers to protect you as you continue to boom out banks and villies, advancing to Fortress ASAP for falconets and ruyters. Do so, with the wood crate, and build another bank as soon as you can. You should be able to build a trading post around the time you're ready to advance. When you reach 350 wood/food, build a bank and put those three that were gathering coin to food. Next vil that comes out goes to house, then food, then wood, etc. When they're done, three vils go to coin, two go to wood and food each. Vils go to coin crates, then wood, then food. Once you get the 300 food card you can get faster times. ![]() 5 min might be a bit late though against really fast rushers. The plan is to absorb the rush and try to hit back. You can't really keep up production in 2 barracks, so perhaps it's better to go with 1 first. I expect to be rushed, so I make 1 or 2 barracks and train skirms and/or pikes, depending on what the opponent is likely to bring. Meanwhile the envoy does most of the scouting. I'll grab anything with a single guardian, 3 wolves or less, and 2 bears/cougars or less. ![]() The explorer focuses on resource and XP treasures. The gold shipment usually arrives around the time I reach Colonial, which is (at best) around the 5 min mark. The cards I pick: first 300 wood (or the 2 vils if the XP came in quickly), next 300 gold. How many depends on how much food and wood I started with. #Age of empires 3 build order upgrade#
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